Wednesday, July 29, 2020

The Cressy class joins the fleet.


"Being in all respects ready for sea..."

A warm weekend saw the completion of the six armoured cruisers for the pre-Dreadnought Royal Naval force. The models are simple in design and execution, but I think they look the part.


Front division - Cressy, Sutlej, Aboukir. Rear division - Hogue, Euryalus, Bacchante.

In the First World War the class had the unhappy distinction of losing half its number in a single encounter with the enemy.

Early morning, September 22nd 1914: HMS Cressy, Aboukir and Hogue as part of 7th Cruiser squadron were patrolling between the German minefields in the southern North Sea and the edge of Dutch territorial waters. The ships steamed at around 10 knots and were not zig-zagging against submarine attack. Hours before, the squadron's destroyer screen had been forced to return to port due to bad weather. A few days earlier First Lord of the Admiralty Winston Churchill had ordered that such cruisers were not to operate without a destroyer screen, yet for some reason his order had not passed down the chain of command. The cruiser squadron's movements were repetitive, and the German naval staff were well aware of its position.

At 6.30am the squadron was about 30 miles west of Ymuiden when an explosion shattered the side of Aboukir, which began to sink. Orders had not then been given for vessels not to approach a sinking comrade. Assuming Aboukir had struck a mine, the Hogue immediately sailed to the rescue - only to be hit by two torpedoes, sinking ten minutes later. Aboukir went down after twenty five minutes. Cressy then approached and remained stopped to pick up survivors. As she began to move away two more torpedoes found their mark on her hull. She capsized and quickly sank.

The culprit was German submarine U9 commanded by Lieutenant-Commander Weddigen, a 500-ton boat armed with four torpedo tubes and six torpedoes. Weddigen reported that the cruisers were easy targets, and the highly-successful action stimulated German development of submarine warfare.

Sixty-two officers and one thousand three hundred and ninety-seven men were lost. The disaster was not reported in the British press as its effects on national morale would've been severe. It demonstrated that such elderly ships were vulnerable to torpedo attack, and led to other old ships being fitted with waterline bulges for protection against torpedo and mine attack.

Thursday, July 23, 2020

A Clutch of Cressy-class Cruisers


Try saying that six times quickly.

I haven't posted for a while because my wife and I are dealing with the aftermath of a car accident. Nobody got hurt, but our car got a right ding which rendered it inoperable for the time being. Negotiating with the insurance agencies is a long, time-consuming bloody nightmare, even though we were totally blameless for the collision.

Anyway...

In the little downtime I had I got to work on the much-needed Royal Navy armoured cruisers. These are the six-hull Cressy-class, ordered in 1898 and at the time the first major cruiser class built for the Royal Navy in fifteen years. Progenitors of subsequent vessels of their type, the first of the class was completed in 1902.

Like the other models I've built they're fairly basic. Here's the six undercoated and ready for the final paintwork, which I hope to do sometime in the next few days.



After these are doing I'll probably build the five London-class battleships which were assigned to the Mediterranean fleet.

Monday, July 13, 2020

North Atlantic chart


The North Atlantic chart is now finished; the final touch was the list of key Royal Naval bases around the circumference of the ocean. It serves as a basic map on which to plot the movements of ship, squadrons and fleets. These I can add as differently coloured lines much like a WW2 British Admiralty plot. As each map is saved it'll add a record to the campaign diary.


I didn't bother to grid those areas of land away from the coast. No ship will sail there! Likewise since the North Sea is covered by the previous map i didn't bother to add grid lines to that area.

Should the German navy succeed in breaking out into the North Atlantic I'm going to borrow a page from the Traveller SF RPG rules and have an encounter table for shipping met during a guerre de course campaign. At the moment I'm going to assume the British Admiralty will follow their historical policy and not initiate a convoy system for merchant shipping unless or until the German navy has inflicted a certain amount of shipping tonnage loss.

Saturday, July 11, 2020

Charts for the Pre-Dreadnought campaign


Now the Neolithic terrain pieces are out of the way, my gamer's butterfly brain has flown back to another subject - my pre-Dreadnought solo campaign based on a Moroccan Crisis-turned-hot premise. I found an excellent resource online in the shape of www.d-maps.com/ . They have a whole range of free downloadable blank maps of locations around the world which can be filled in with details as required. Availing myself of the North Sea and North Atlantic maps, I got to work customising them to my own needs.


And the North Atlantic - currently a work in progress.


I added a grid to both charts. The North Sea grid is (roughly) 96 miles square, that of the North Atlantic 600 miles square subdivided into nine squares of 200 miles. My reasoning behind these choices is that I'm taking the average cruising speed of a warship of this time as being around 12 knots, and the grid will give me a rough at-a-glance idea of transit speeds. In eight hours a vessel would cover 96 miles, in sixteen and a half hours it'd cover 200 miles, and fifty hours 600 miles.

The North Sea map shows the main British ports and bases which the German Navy can reasonably strike at, along with the German bases at Wilhelmshaven and Heligoland. I've yet to add the locations of various ports and naval bases to the North Atlantic chart. At the moment I'm trying to resist the 'mission creep' factor and not make this a global war. My intention - if I can stick to it - is to game German naval attempts to strike at targets in the British Isles and conduct a guerre de course campaign against British shipping in the North Atlantic.

My next modelling session in this project will be to make four Cressy-class armoured cruisers for the Royal Navy. The trouble is, due to the aforementioned mission creep, I'm now contemplating making four London-class battleships too. The class were part of the Mediterranean Fleet for most of their active careers, so it would be reasonable to have a squadron based in Gibraltar to guard the Med.

Thursday, July 9, 2020

The Dolmen Done


Work on the dolmen progressed this week, actually helped by the sweltering heat plaguing NW Ohio for the past two weeks. Paint dried quickly, glue set in record time, flock stuck first go. Marvelous!

First off, after the black undercoat had dried I painted the stones successively lighter shades of grey then applied a layer of vinyl adhesive followed up with flock.


Once the flock was stuck firmly I dripped green ink onto it using an eye-dropper, following up by wet brushing it in successively lighter shades of green. The stones also got some green ink treatment in areas which, in real life would be shaded by the rocks to represent moss.


So here it is, the Dolmen is complete and ready to take its place on the wargames table.

Romano-British war leader Gaius Menusius and his entourage contemplate the ancient stones.

Perhaps appealing the ancestors would help rid the land of the Saxon invaders?


Thursday, July 2, 2020

Down Among the Dolmen


Dolmen are found all across Northwestern Europe. Composed of a flat slab of stone set tabletop-fashion on two or more upright stones or megaliths, they're what's left of late Mezolithic/Early Neolithic burials. Once, earth covered the stones to a considerable height to form tumuli, or burial mounds. Time, erosion and ploughing wore down the earth until the stones were exposed once more. They stand as spooky reminders of our prehistoric past.

Like the stone circle/henge I made earlier, I thought a dolmen would liven up the wargaming landscape and be suitable for any period.

First step - the base. One metal cap from an orange juice carton, glued to a roughly-cut card circle. The basic shape of the dolmen rests alongside. The capstone is a flat oval-shaped wood chip glued to three other round pieces cut to length. Top left is an isolated megalith made of another piece of wood chip glued to a fender washer.


Some flocking, again of the trusty dried tea leaves. The dolmen shows another side.


More flocking, this time after the dolmen was glued to the centre of the base using vinyl tile adhesive. I began to apply flocking to the megalith base.


The next step once the adhesive's dry will be a black undercoat.

Sunday, June 28, 2020

Henge and Bracken


I finished this henge model a couple of days ago, but due to technical issues have only been able to post the results now. So, with the vegetation in place, here it is...


The vegetation is made up of pieces of Spanish moss, mostly painted a dark green-brown, along with a couple of clumps of foam and coffee grounds painted a lighter green and dotted with magenta to represent flowering bushes. A little wet brush stipple work created the dandelion patches.

As Fitz-Badger commented, you have to get the scale right. This model works for 10mm and 15mm figures. Anything larger would find it a bit of a squeeze.


Hadafix the Druid gets down and funky in a private ceremony accompanied by his pet adder, Abernathy, a monstrous snake with a sweet disposition.


Watched admiringly by his wife, Sharon, Hadafix's descendant Father Unctuus blesses the pagan sacrificial stone to remove all that primitive ancestral magic rubbish.

Next up will be another scenery project from the Neolithic Era. Stay tuned...

Wednesday, June 24, 2020

Flocking on the Henge


More progress on the henge terrain piece...

I currently use a carpet and sheet vinyl adhesive to fix flock to models. PVA would work just as well, but since the adhesive's a leftover pot from another job it's what I'm using. I began at the middle of the terrain piece around the sacrificial slab and spread the gunk outwards using a coffee stirrer, making sure the stuff lapped up to the base of the stones and not on to them.


Once the whole base was covered I gave it a good deep dosing of dried used tea leaves. The adhesive is really tacky, but it pays to press the flocking/tea leaves gently down into it to ensure it all sticks. I left it overnight then shook off the excess material. Here's what it looked like at this stage. The tea leaf brown will add depth and the impression of soil beneath the grass. 


The next step is to get some greenery down.


A light wet brush of 'parakeet green' applied whilst the flock is still damp picks out the grass.


The next step will be to apply a little dark green to the stones and dot some larger vegetation about.

Tuesday, June 23, 2020

I see a Wood Henge and I wanna paint it...


...grey.

(With apologies to the Rolling Stones)

The undercoat is all dry, so now it's on to the next stage - dry brushing in successively lighter shades of grey.




I'm concentrating on the 'stones' since the ground around them will be covered by flock. You can see how the brushwork brings out the grain in the wood, making it look like weathered stone. I think at this point I'll stop dry brushing since the stones are light enough. The next step will be the ground work, specifically the grass and vegetation growing up in and around the stones.I'll probably add splotches of green in various shades to the stones to represent lichen, moss, etc.

Monday, June 22, 2020

Zen and the Art of Henge Building


One thing I discovered from my terrain making projects for the tabletop is how wood chip looks very much like stone in the smaller scales. My wife and I recently had a ton of wood chip delivered to use in our garden, so I selected a few likely small pieces from the heap for my next modelling project - a henge for the Dux Britanniarum tabletop.

Henges date from the Neolithic/Early Bronze Age, and are dotted throughout the British Isles. Technically from the archaeological point of view a henge is a space located within a ditch which is itself enclosed by an earthen bank. Stone circles - even mighty Stonehenge - are a different beast, but the term has stuck, so...

As a gaming terrain piece they can therefore appear on any tabletop battlefield set in Britain during any era from the Neolithic on. My aim is to make a small-ish site like those of Arbor Low Henge in Derbyshire or Scorhill on Dartmoor in Devon. I'm in two minds whether to make the outer ditch and bank as the piece will then have a larger footprint on the tabletop. We'll see.

I started with this handful of suspicious-looking brown objects...


Using a mitre box and razor saw I cut them in half, before making the base for the henge. The core of the base is an old CD which I sandwiched between two layers of cereal card, bending the card down around the edges to make a low mound. The cut pieces of wood stand in the background.


Once the card was glued tight on the CD I arranged the wood pieces in a suitable henge configuration and fixed them in place. I decided not to make any trilithon ('table') pieces for the sake of simplicity and robustness. They tend not to feature in the smaller henge sites anyway. The shadows the pieces cast already make them look like the upright stones and sacrificial slab of a small stone henge. I'm on the right track...


The next step was to spread a little spackle around the base and 'stones,' leaving some patches bare. These will be areas of lower ground within the circle when the top layer is done.


Suitably spackled, the piece awaits the undercoat. More to follow...

 

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