Kings and tyrants come and go
I'll stand judged by what I know
A woodsman's life I'll ne'er gainsay,
Deep in the glades and far away...
"It's amusing, it's amazing, and it's never twice the same: It's the salt of true adventure and the glamour of the game." Talbot Mundy, The Ivory Trail
Kings and tyrants come and go
I'll stand judged by what I know
A woodsman's life I'll ne'er gainsay,
Deep in the glades and far away...
A little prep work is in order before I play out the Heligoland action.
I decided I didn't have anywhere near enough splash markers, so these are now under weigh. They're fabricated from off cuts of clear plastic stuck in place and made more water-like with copious blobs of hot glue. Markers for the Heligoland artillery emplacements are centre-right. Since this is likely to be a one-off game I'm not bothering with a lot of detail for these.
Along with this I had to buy a new blue sheet for use with naval gaming. I clean forgot to remove the last one before our cat decided to use it to sharpen his claws...
But! As wargamers know, there's always a new period flaunting its gaudy temptations to draw our eye. Peter over at Grid Based Wargaming is running a neat episodic 1917 Middle East campaign. A tough modern Ottoman force, ANZAC troops, Imperial infantry in pith helmets, Lawrence of Arabia, tanks, aircraft, armoured cars. A set of brigade-size rules in the shape of If the Lord Spares Us from Too Fat Lardies. What's not to like? I'm sorely tempted to splash some cash on Pendraken's starter packs for this period and theatre.
Decisions, decisions...
The first go-around to upgrade my gaming cloth is done, and I'm pleased with the result.
The craft paint sticks well to the cloth, and the materiel wicks the pigment far wider than expected, giving a lot more subtle shades of green. I used a thick stippling brush for the job as it gets the paint deep into the cloth.
As it stands the cloth's usable now, but I think I'll give it another go-over with paint using a sponge to remove and distinct edges and vary it even more.
Last year I bought this section of green cloth from the local ReStore/Habitat For Humanity shop for a few dollars. It's seen a couple of games since, but I've wanted to get rid of the totally unrealistic uniform colour for a while.
I'm not going to follow the mastic/silicone caulk approach used by others. A little experiment shows it'll take poster/craft paint well, so I'm going to do a small area at a time and see how it goes.
A little more progress with the record cards for pre-Dreadnought games. These are for the Royal Navy's Apollo-class. Under the rules the number of secondary armament guns and any torpedo tubes is halved to represent weapons bearing on each broadside being knocked out.
Technically the class was obsolete by 1903, most of them being laid-up. In 1908 Apollo and six others of her class were converted to mine-layers. I'm giving them a little longer lease of life.
| Blimey! What a carve-up! (© Sid James, Carry On Cleo). |
| Bang. |
| Bring on the foam. |